[DEVLOG] #000 - Here we are!
Hello everybody ! I’m a solo indie game developer, working on a mobile game called Myoden. This is a first from series of blog posts where I will share information about the game and about the process of making it. The game development started with couple ideas for a casual mobile game inspiring in Cookie Clicker Gardens minigame, a “game that I would like to play but that is not available out there”. Not late after that I’ve found himself using my lunch time and spare time to work on the game. I’ve been about 5 years without making any game since I won my third and last college “Game Jam”. I’ve never blogged about anything and I didn’t tell anyone about that game development journey. So this will be something just between us :)
Myoden is a game about breeding plants. You will need to search for resources, build things, automate production and breed seeds. You start out with a seed. There are many different seeds (which grow into plants) you can obtain for planting and cross breeding. You can unlock additional plots for planting by upgrading your Farms, up to level 9 for a 6x6 grid. As you progresses you mines available resources, builds more complicated machines, unlocks elaborate recipes and creates automated farms.
At the moment the game is playable. However, it contains only basic functionality and it does not yet look as silky smooth as I would like it to be. While I search for my drawing tablet to draw all pending sprites I’m also finishing the demo version which will be available soon for free. I’m doing all this without any external support. This means that I don’t get paid and I have to finance all the expenses ourselves (mostly time and patience). For this reason I need an early verification whether the game will be enjoyable and thus whether it makes sense for me to continue in development. That is the reason why I want to get the demo out as soon as possible and see what you guys have to say about it. So stay alert, it will probably be flying out in the next month or so.
I’m still trying to bring some ideas to the game. Here’s some of my ideas for the future :
- Fertilize soil
- More habitats
- Seasons
- Genetics
- Clones
- Wild areas
- Explore (dig fossil, search for animals, bugs, fishes)
- Quests
Some content on this page looks half finished, etc. Please bear with me, I’m working on it :)
Myoden
Myoden Pocket Garden
More posts
- [DEVLOG] #002 - Screen OrientationAug 17, 2020
- [DEVLOG] #001 - Drawing is hardJul 29, 2020
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